package neves.android.etmg.sprite;

public class SpriteType {
	public static int OmniType = 0;   	// can shows in any kind of tile
	public static int ItemType = 1;		// can overlap with creature
	public static int FlyCreatureType = 2;	// can overlap with wall tile but not creatures 
	public static int CreatureType = 3;	// can't overlap with creature
	
	
}
